NatureCHI - Unobtrusive User Experiences with Technology in Nature

CHI'16 Workshop - San Jose, CA, USA


Workshop location: San Jose Convention Center, room LL20C
Date: 8 May, 2016

9:00-9:15 Opening
9:15-10:30 Paper session I (5 papers)
10:30-11:00 Coffee
11:00-11:45 Paper session II (3 papers)
11:45-12:30 Paper session III (3 papers)
12:30-13:30 Lunch
13:30-14:30 Group work session
14:30-15:00 Group work presentations
15:00-15:30 Coffee
15:30-16:30 Demos and Interactive session
16:30-17:00 Wrap-up and closing

Paper presentations: 10 minutes + 5 minute discussion
Proceedings: NatureCHI16.pdf

Accepted Papers

Paper session I - In the Cold and Wild Paper session II - Nature Experience Locations Paper Session III - Interacting with Plants

Call for Papers

The ‘Unobtrusive User Experiences with Technology in Nature’ workshop addresses the overlap of technology usage and experiences with the nature. The ever-growing omnipresence of technology in our everyday life and the idea of nature with pure, meditative or adventurous experiences may create conflicts in values, cultures and user behaviour. On the other hand, technology may be used to share or intensify experiences, or for bringing a piece of nature closer (as well as more accessible).

This workshop focuses on the challenge of designing unobtrusive technology usage and user experiences in nature. We welcome researchers and practitioners working on ethnographic studies, user research, design cases, prototype development and artistic installations related to technology and nature. The one day workshop will include short presentations, exercises outside of the classroom and with design probes, and a demo session.

To apply to the workshop, submit a max. 4 page position or research paper in CHI EA format (references will not count towards page limit), through the Easy Chair submission system NatureCHI Easy Chair. The submissions do not need to be anonymised.

The papers will be reviewed by the workshop organizers and program committee. Accepted papers will be made available at the workshop webpage. Upon acceptance, at least one author of each accepted paper must attend the workshop. All participants must register for both the workshop and for at least one day of the conference.

The topics of interest for the workshop include, but are not limited to the following:

We plan a special issue based on the workshop.

Important Dates

First Submission deadline: 16th December 2015 (if you need to use 2015 Q4 budget for registration/travel)
Notification of acceptance: 21st December 2015

Second submission deadline: 29th January 2016 ** Extended **
Notification date: 12th February 2016
Workshop at CHI: 8th May 2016


Jonna Häkkilä is a professor at Faculty of Art and Design, University of Lapland. She has led User Experience (UX) and concepting teams in Nokia Research Center (2007-2011) and Center for Internet Excellence, University of Oulu, Finland (2011-2014). Her research interests include mobile and ubiquitous interaction and user experience design. Currently she is working e.g. on using natural materials for tangible interactions.

Nic Bidwell is Prof. and Prof. Extraordinaire at the Universities of Namibia and Pretoria in southern Africa and affiliated researcher at Royal Melbourne Institute of Technology, Australia. Since 2003 Nic has focused on designing interactions with ICTs for rural settings and Indigenous and African cultures. Nic takes a critical design perspective and applies situated, ethnographic and participatory methods. She has 100 publications including a book: At the Intersection of Traditional and Indigenous Knowledges and Technology Design

Keith Cheverst is a Reader with the School of Computing and Communications, Lancaster University. A significant focus of his research over the last 20 years has centered on the design and deployment of mobile systems that provide support for locative media experiences and wayfinding in both rural and urban settings.

Johannes Schöning is Professor of computer science at Hasselt University working at the Expertise centre for Digital Media (EDM). His main research interests lie at the intersection between human-computer interaction (HCI), geographic information science and ubiquitous interface technologies.

Simon Robinson is a Research Officer at Swansea University. His work focuses on the human side of mobile interaction, arguing for heads-up and real world-based approaches.

Ashley Colley is User Experience researcher and PhD student in the UX team at the University of Oulu, Center for Internet Excellence. He has more than 25 years industry experience, mostly in creative technologist roles, and is the inventor of more than 25 patents.

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