The Role and Impact of Aesthetics in Designing Mobile Devices

Mobile HCI'16 Workshop - Florence, Italy. Sept 6, 2016

Preliminary Workshop Agenda

  • 09:00-09:30 Workshop opening. Interactive session.

  • 09:30-10:30 Paper Session I

  • 10:30-11:00 Morning break

  • 11:00-12:00 Paper Session II

  • 12:00-12:30 Interactive session

  • 12:30-14:00 Lunch break

  • 14:00-15:30 Design and prototyping session

  • 15:30-16:00 Afternoon break - Demos

  • 16:00-16:30 Presentations of the design and prototyping session

  • 16:30-17:00 Wrap-up and closing

  • Accepted papers

  • Juho Rantakari, Lasse Virtanen, Jenni-Liisa Yliniva: Exploring Patterns for Digital-Fabricated Materials in Mobile Devices

  • Dirk Wenig, Johannes Schöning: The Aesthetics of StripeMaps: Being Small and Beautiful

  • Minna Pakanen, Tuomas Lappalainen, Ashley Colley, Jonna Häkkilä: User Perspective for Interactive Handbag Design

  • Jinyi Wang, Oskar Juhlin, Clemens Thornquist, Erika Blomgren, Evelin Kägo, Linnea Bågander, Mariko Takahashi, Florian Meier: Design space of the new materials in fashionable wearables

  • Oliver Beren Kaul, Michael Rohs: Wearable Head-Mounted 3D Tactile Display Application Scenarios

  • Petri Hannula, Emmi Harjuniemi, Emma Napari: IoT Owl: Soft Tangible User Interface for Detecting the Presence of People

  • Jonna Häkkilä, Lasse Virtanen: Aesthetic Physical Items for Visualizing Personal Sleep Data

  • Important Dates

    Submission deadline (extended): June 10, 2016
    Notification of acceptance: June 16, 2016
    Camera-ready submissions: July 1, 2016
    Workshop day: Sept 6, 2016

    Call for Papers

    The workshop ‘the role and impact of aesthetics in designing mobile devices’ addresses the overlap of aesthetics and mobile technology design. The ever-growing omnipresence of technology in our everyday life and the advances in manufacturing and miniaturization techniques opens doors for giving more attention to aesthetics in the design. Aesthetics design can be used to hide technology, or intensify the experiences with it.

    This workshop focuses on the challenge of designing aesthetic user interfaces in the area of mobile HCI. We welcome researchers and practitioners working on ethnographic studies, user research, design cases, prototype development, and new design and evaluation methods in the cross-section of aesthetics and mobile interaction. The workshop will include short presentations, exercises with design probes, and a demo session.

    To apply to the workshop, submit a max. 4 page position or research paper in CHI EA format (references will not count towards page limit), through the Easy Chair submission system Mobile Aesthetics Easy Chair. The submissions do not need to be anonymised.

    The submission deadline is May 27th, and the notification of acceptance will be sent on June 10th, 2016. The papers will be reviewed by the workshop organizers and program committee. Accepted papers will be made available at the workshop webpage. Upon acceptance, at least one author of each accepted paper must register and attend the workshop.

    The papers will be reviewed by the workshop organizers and program committee. Accepted papers will be made available at the workshop webpage. Upon acceptance, at least one author of each accepted paper must attend the workshop. All participants must register for both the workshop and for at least one day of the conference.


    Jonna Häkkilä is a professor at Faculty of Art and Design, University of Lapland. She has led User Experience (UX) and concepting teams in Nokia Research Center (2007-2011) and Center for Internet Excellence, University of Oulu, Finland (2011-2014). Her research interests include mobile and ubiquitous interaction and user experience design. Currently she is working e.g. on using natural materials for tangible interactions.

    Oskar Juhlin is Professor at Stockholm University at the Departement of Computing and Systems Sciences. He is founder and former Director of Mobile Life VinnExcellence Center. He was Director of the Mobility Studio at the Interactive Institute, Stockholm, Sweden in 2000-2011. He has an interdisciplinary background spanning technology and social science. Recently he has also founded two companies (Figuracy/Shapecompanion AB and Liveling AB) in the areas of social media and fashion.

    Susanne Boll is professor of media informatics and multimedia systems in the department of computer sciences at University of Oldenburg, Germany. She has published more than 180 research papers in the area of HCI, and is e.g. a member of editorial board of IEEE Multimedia Magazine.

    Ashley Colley is User Experience researcher and finalising his PhD thesis in the Faculty of Art and Design at the University of Lapland, Finland. He has more than 25 years industry experience, mostly in creative technologist roles, and is the inventor of more than 25 patents.

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